Skip to main content
sign in
Username
Password
forgot?
Sign up
Share
help_outline
help
Pricing
Request Info
Please enable JavaScript on your web browser
menu
iRubric: Code.org Video Game Design rubric
find rubric
Your browser does not support iframes.
(draft)
edit
print
share
Copy to my rubrics
Bookmark
test run
assess...
delete
Do more...
Code.org Video Game Design
Code.org Video Game Design
Students take an imaginative story, with a science theme, and build a video game around it. Technology facilitates and supports creative writing. http://studio.code.org/sections/VVUFZG
Rubric Code:
JX5679A
By
tdraper
Draft
Public Rubric
Subject:
(General)
Type:
Project
Grade Levels:
K-5
Your browser does not support iframes.
Desktop Mode
Mobile Mode
Enter rubric title
Beginning
1 pts
Developing
2 pts
Proficient
3 pts
Exceptional
4 pts
Research
Beginning
1.Shows minimal understanding of topic (Ex. Sci or SS)
2. Parts of the Engineering Design Process used
3. Journal - Uses Cornell Notes, Reverse Outlining, or Mind Mapping, but gathered limited information
Developing
1.Shows understanding of topic (Ex. Sci or SS) by including at least 2 important ideas
2. Uses the Engineering Design Process
3. Journal - Uses Cornell Notes, Reverse Outlining, or Mind Mapping
Proficient
1.Shows in-depth
understanding of topic (Ex. Sci or SS) by including at least 3 important ideas
2. Uses each step of the Engineering Design Process
3. Journal - Uses Cornell Notes, Reverse Outlining, or Mind Mapping to note descriptions
Exceptional
1.Shows in-depth
understanding of topic (Ex. Sci or SS) by including at least 4 important ideas
2. Uses each step of the Engineering Design Process
3. Journal - Uses Cornell Notes, Reverse Outlining, or Mind Mapping to note detailed descriptions
Date:
Project Plan
Beginning
1. Did not try to make own artwork
2. Research and Storyboard incomplete
3. Game rules unclear fits content well
Developing
1. Project uses artwork of others with some effort to change
2. Research and Storyboard connect
3. Game rules fits content well
Proficient
1.Project uses original artwork or reuses imported images creatively
2. Research and Storyboard connect well
3. Game rules fits content well, instructions are well-written and integrated into design
Exceptional
1. Project artwork and creativity significantly support the content, used blueprint to thoroughly layout plan
2. Research and Storyboard connect well
3. Game rules fits content well, instructions are well-written and integrated into design
Date:
Programming
Beginning
1. Project shows little understanding of blocks and how they work together
2. Lacks organization and logic
3. Has several bugs
Developing
1. Project shows some understanding of blocks and how they work together
2. Has some organization and logic
3. May have a couple bugs
Proficient
1. Project shows understanding of blocks and how they work together to meet a goal
2. Is organized, logical, and debugged
Exceptional
1. Project shows advanced understanding of blocks and procedures
2. Uses additional programming techniques
3. Is particularly well organized, logical, and debugged
Date:
Process (design, create, test, eval
Beginning
1. Student did not use eng. design process
2. Did not use project time well and did not meet deadlines
3. Did not collaborate
Developing
1. Student completed parts of the eng. design process
2. Used project time well sometimes and met some deadlines
3. Collaborated at times
Proficient
1. Student used design process (stated problem, came up with ideas, chose solution, built and tested, presented results)
2. Used project time constructively, met deadlines
3. Collaborated appropriately
Exceptional
1. Student made significant use of the eng. design process
2. Used project time constructively, finished early or added additional elements
3. Found ways to collaborate and work beyond class time
Date:
Presentation
Beginning
1. Student did not deliver
presentation
Developing
1. Presentation was under
two minutes and not
planned
2. Presentation did not
explain process
3. Presentation did not
include game demo
Proficient
1. Presentation was 3-5
minutes with some planning
2. Presentation gave brief
explanation of development
process
3. Presentation
Exceptional
1. Presentation was five or more minutes long,
thorough, and well-planned
2. Presentation thoughtfully
explained development
process
3. Presentation included
game demo, allowed other students to play
Date:
Subjects:
Arts and Design
(General)
Types:
Project
Discuss this rubric
You may also be interested in:
More rubrics by this author
More Arts and Design rubrics
More Project rubrics
Do more with this rubric:
Preview
Preview this rubric.
Edit
Modify this rubric.
Copy
Make a copy of this rubric and begin editing the copy.
Print
Show a printable version of this rubric.
Categorize
Add this rubric to multiple categories.
Bookmark
Bookmark this rubric for future reference.
Assess
This rubric is still in draft mode and cannot be scored. Please change the rubric status to
ready to use
.
Share
Publish
Link, embed, and showcase your rubrics on your website.
Email
Email this rubric to a friend.
Discuss
Discuss this rubric with other members.
Do more with rubrics than ever imagined possible.
Only with iRubric
tm
.
Copyright © 2024
Reazon Systems, Inc.
All rights reserved.
n60
Your browser does not support iframes.
Your browser does not support iframes.
Your browser does not support iframes.