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iRubric: Player rubric

iRubric: Player rubric

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Player 
-Player Role in Sports Academy
Rubric Code: VX33WWB
Draft
Public Rubric
Type: Assessment  
Grade Levels: 9-12

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Weekly Player Assessment
  Ineffective

1 pts

Developing

2 pts

Effective

3 pts

Highly Effective

4 pts

Participation

-Student partcipates in practice and gameplay situations to the best of their ability

Ineffective

Student is fully engaged in the lesson nearly 100 percent of the time

Student follows the lessons explicit directions nearly 50 percent of the time

Student remains on task nearly 100 percent of the time
Developing

Student is fully engaged in the lesson nearly 100 percent of the time

Student follows the lessons explicit directions nearly 50 percent of the time

Student remains on task nearly 100 percent of the time
Effective

Student is fully engaged in the lesson nearly 100 percent of the time

Student follows the lessons explicit directions nearly 75 percent of the time

Student remains on task nearly 100 percent of the time
Highly Effective

Student is fully engaged in the lesson nearly 100 percent of the time

Student follows the lessons explicit directions nearly 100 percent of the time

Student remains on task nearly 100 percent of the time
Skills / Conceptual Application

-Student is able to apply skills learned in practice and display them in game-play situations

Ineffective

Student is able to learn the skills / concepts taught in class and apply them to game play situations nearly 25 percent of the time
Developing

Student is able to learn the skills / concepts taught in class and apply them to game play situations nearly 50 percent of the time
Effective

Student is able to learn the skills / concepts taught in class and apply them to game play situations nearly 75 percent of the time
Highly Effective

Student is able to learn the skills / concepts taught in class and apply them to game play situations nearly 100 percent of the time
Communication

-Student is able to communicate with team members in a positive manner

-Students communication helps improve team moral

Ineffective

Student communicates with his/her teammates using positive communication skills nearly 25 percent of the time

This communication leads to a mostly negative learning environment
Developing

Student communicates with his / her teammates using positive communication skills nearly 50 percent of the time

This communication helps result in a positive learning environment on certain days


This communication may result in a negative learning environment on certain days
Effective

Student communicates with his/her teammates using positive communication skills nearly 75 percent of the time

This communication helps result in a positive learning environment almost every day
Highly Effective

Student communicates with his/her teammates using positive communication skills nearly 100 percent of the time

This communication helps result in a positive learning environment each and every day





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