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Alice World 
Computer Coding Coursework
Rubric Code: QXB37W9
Ready to use
Public Rubric
Subject: Computers  
Type: Project  
Grade Levels: 9-12

Powered by iRubric Alice World
  Absent

0 pts

Poor

1 pts

Fair

2 pts

Good

3 pts

Excellent

4 pts

Background

Absent

No background is present. World has a white/solid colored background.
Poor

Background is present, but has little relevance to the story. <BR>
<BR>
Ex: Aliens searching for their something in a underwater themed world.
Fair

Background is present and has some relevance to the story, but an explanation is needed to understand the background. <BR>
<BR>
Ex: Aliens searching for their spaceship in an underwater themed world, after crashing their spaceship.
Good

Background is present and is self explanatory. Background is also relevant to the story. <BR>
<BR>
Ex: Aliens flying in a spaceship to a new galaxy in space.
Excellent

Background is present and self explanatory. Not only is the background present, but the props added are relevant to the story. <BR>
<BR>
Ex: Aliens flying in a spaceship to a new galaxy in space. Planets and stars can be clearly seen in the background.
Character/World Interaction

Absent

No characters are present.
Poor

At least one character is present, but it is not moving at all or moving ruggedly. Character has little to no relevance to the story.<BR>
<BR>
Ex: Rabbit standing still in mid air, at the bottom of the ocean.
Fair

At least two characters are present with movement, but the movements are rugged. Characters have some relevance to the story, but an explanation is needed. <BR>
<BR>
Ex: Two rabbits hopping in mid air in the ocean.
Good

Two or more characters are present. Characters are moving realistically and are relevant to the story. <BR>
<BR>
Ex: A group of rabbits hopping through the forest looking for carrots. It can be clearly seen that the rabbits are hopping on the ground.
Excellent

Three or more characters are present in the world. Some of the characters included are pre-made and others were created using he/she builder. The characters a moving with purpose through the world and are relevant to the story.<BR>
<BR>
Ex: Fairytale themed world in which the characters(fairies, ogres, people) of the world are running toward the kingdom to overthrow the evil prince.
Character/Object Interaction

Absent

No interaction between characters or objects
Poor

Little interactions. The interaction between characters/objects does not tell a story or make sense. <BR>
<BR>
Ex:Rabbits displaying aggressive behavior with no dialogue.
Fair

Some interaction between characters/objects. Interaction between characters is not relevant to the story/world. <BR>
<BR>
Ex: Rabbits arguing about a computers in the middle of the forest. Dialogue boxes are included along with corresponding movements.
Good

Relevant interaction between characters/objects. Dialogue boxes are included along with corresponding movements.<BR>
<BR>
Ex: Rabbits arguing about carrots in a forest.
Excellent

Relevant interaction between character/objects. Dialogue boxes are included along with corresponding movements. Movements go above and beyond what is in the character's repertoire.<BR>
<BR>
Ex: Rabbits arguing about carrots while hopping through the forest.
Special Effects

Needs looping sequences of 10 seconds, several methods and events should be included

Absent

No looping, no creation of methods or events
Poor

Might contain looping sequences, or use of methods or events, but is missing one or more of these elements.<BR>
<BR>
Ex: Wings flapping for flying and methods and events for the world, but there is no title or credit screen to the world
Fair

Contains looping sequences for less than 10 seconds, use of a method and an event
Good

Contains looping sequences for a total time of 10 seconds and several methods and events are used.
Excellent

Contains looping sequences for a total time of 15 seconds, title and credit screens, and several methods and events are created.
Duration of World

World is expected to be 60-75 seconds long, but no longer than 180 seconds

Absent

Contains less than 35 seconds of interaction between characters and objects in the completed world.
Poor

Contains 35-44 seconds of interaction between characters and objects in the completed world.
Fair

Contains 45-59 seconds of interaction between characters and objects in the completed world.
Good

Contains 60-75 seconds of interaction between characters and objects in the completed world.
Excellent

Contains at least 90, but no more than 180, seconds of interaction between characters and objects in the completed world.




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