Software exhibits a 90-100% expectation rate within the category
5 pts
Software exhibits an 80-89% expectation rate within the category
4 pts
Software exhibits a 70-70% expectation rate within the category
3 pts
Software exhibits a 60-69% expectation rate within the category
2 pts
Software exhibits below a 60% expectation rate within the category
1 pts
Motivates student by presenting an authentic and interesting problem while using an effective mode of multi-media.
States what the student will be able to accomplish and how they will be able to use the knowledge gained.
Stimulates prior knowledge relevant to the current lesson and shows how the knowledge is connected.
Avoids memory and sensory overload by chunking important information through graphics, simulations, figures, pictures, and sound.
Presentation of content different from instructions on how to learn.
Opportunity(ies) that lets the learner do something with the newly acquired behavior, practice skills, and/or apply knowledge.
Feedback not only corrects the student's answers, but also presents an appropriate step-by-step solution of the problem.
Opportunity(ies) to show mastery of the material learned.
Opportunity(ies) to apply the skills learned.
The technology is easily accessible and well-organized for the student (performance) and teacher (assess).
The technology adapts, or is capable of being adapted, to support the different learning styles and special needs of all students.
The technology provides support and training.
The technology is applicable to a wide range of students with a varied range of abilities and academic skills.
The technology is motivating in an entertaining and engaging way for the student to build an ongoing interest level.
Technical support throughout the interactive lesson.
Technology offers opportunity(ies) for the student to restate problems and/or experiences in his/her own words.
Technology offers opportunity(ies) to complete a majority of these tasks: examine ideas, make a judgment, compare and contrast, define terms, contest a claim, and/or analyze an argument.
Technology offers opportunity(ies) to determine whether something is true or false and/or assess the accuracy of a problem/statement from a wide variety of experiences.
Technology offers opportunity(ies) to seek and gather information, for interactive experiences to draw conclusions from, and form judgments.
Technology offers opportunity(ies) to state one's point of view, make an objective, and/or give reasons for an explanation.
Technology offers opportunity(ies) to reflect, self-correct, and make an objective and thoughtful meta-cognitive assessment of one's opinions and thoughts.