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iRubric: Historical Perspectives Vocabulary Game rubric

iRubric: Historical Perspectives Vocabulary Game rubric

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Historical Perspectives Vocabulary Game 
Students create a game that teaches or reinforces the understanding of specific vocabulary from the topic historical perspectives.
Rubric Code: KXA3X37
Ready to use
Public Rubric
Subject: Education  
Type: Project  
Grade Levels: 9-12

Powered by iRubric Interactive Vocabulary Game
  Exceeds

20 pts

Proficient

13 pts

Developing

6 pts

Format

Exceeds

Everything is neatly created
Proficient

The game is complete but could be neater.
Developing

The game is poorly decorated and no extra effort was made at creativity.

Most of the directions were not followed
Vocabulary Terms

Exceeds

Vocabulary terms are defined correctly and student used all the terms that relate to Historical Perspectives
Proficient

Vocabulary terms are defined correctly but student did not use all the terms that relate to Historical Perspectives
Developing

Vocabulary terms are defined incorrectly and/or student did not use all the terms that relate to Historical Perspectives
Purpose of Game

Exceeds

The purpose of the game directly relates to reinforcement of word knowledge and can be used as a teaching tool.
Proficient

The purpose partially requires knowledge of the words and/or is a satisfactory teaching tool.
Developing

The questions do not require any knowledge of the words, nor does it serve as a teaching tool.
Directions for Games

Exceeds

Directions make it very clear how to play the game. They are neatly presented with minimal spelling or grammatical errors.
Proficient

There are more than 3 errors. Directions are unclear and 2-3 steps could be added to clarify.
Developing

Complete revision is needed. Many steps are missing or incomplete and it is very difficult to understand how to play the game.
Creativity

Exceeds

Exceptional effort was made to create a new game. The goal of the game and method of play was very original in concept and design.
Proficient

Effort was made to have interesting features although the basic game was similar to others that players tried.
Developing

There is little creativity involved in the design of this game. Players who played the game found it unsatisfying.










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