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iRubric: Educational Software Analysis Model (ESAM) rubric

iRubric: Educational Software Analysis Model (ESAM) rubric

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Educational Software Analysis Model (ESAM) 
Evaluating Instructional Design, Technological Usability, and Critical Thinking in an educational software - Mark Rheault
Rubric Code: KXA2259
Ready to use
Public Rubric
Subject: Education  
Type: (Other)  
Grade Levels: Undergraduate, Graduate, Post Graduate

Powered by iRubric Educational Software Analysis Model
  Excellent

Software exhibits a 90-100% expectation rate within the category

5 pts

Good

Software exhibits an 80-89% expectation rate within the category

4 pts

Fair

Software exhibits a 70-70% expectation rate within the category

3 pts

Minimal

Software exhibits a 60-69% expectation rate within the category

2 pts

Poor

Software exhibits below a 60% expectation rate within the category

1 pts

Instructional Design
Gain Attention

Motivates student by presenting an authentic and interesting problem while using an effective mode of multi-media.

Excellent
Good
Fair
Minimal
Poor
Describe the Goal

States what the student will be able to accomplish and how they will be able to use the knowledge gained.

Excellent
Good
Fair
Minimal
Poor
Recall Prior Knowledge

Stimulates prior knowledge relevant to the current lesson and shows how the knowledge is connected.

Excellent
Good
Fair
Minimal
Poor
Present the Material

Avoids memory and sensory overload by chunking important information through graphics, simulations, figures, pictures, and sound.

Excellent
Good
Fair
Minimal
Poor
Provide Guidance

Presentation of content different from instructions on how to learn.

Excellent
Good
Fair
Minimal
Poor
Elicit Practice

Opportunity(ies) that lets the learner do something with the newly acquired behavior, practice skills, and/or apply knowledge.

Excellent
Good
Fair
Minimal
Poor
Informative Feedback

Feedback not only corrects the student's answers, but also presents an appropriate step-by-step solution of the problem.

Excellent
Good
Fair
Minimal
Poor
Assess Performance Test

Opportunity(ies) to show mastery of the material learned.

Excellent
Good
Fair
Minimal
Poor
Enhance Retention & Transfer

Opportunity(ies) to apply the skills learned.

Excellent
Good
Fair
Minimal
Poor
Technological Usability
Ease of Use

The technology is easily accessible and well-organized for the student (performance) and teacher (assess).

Excellent
Good
Fair
Minimal
Poor
Adaptability

The technology adapts, or is capable of being adapted, to support the different learning styles and special needs of all students.

Excellent
Good
Fair
Minimal
Poor
Academic Support

The technology provides support and training.

Excellent
Good
Fair
Minimal
Poor
Scope

The technology is applicable to a wide range of students with a varied range of abilities and academic skills.

Excellent
Good
Fair
Minimal
Poor
Social/Behavioral

The technology is motivating in an entertaining and engaging way for the student to build an ongoing interest level.

Excellent
Good
Fair
Minimal
Poor
Technology Support

Technical support throughout the interactive lesson.

Excellent
Good
Fair
Minimal
Poor
Critical Thinking
Interpretation

Technology offers opportunity(ies) for the student to restate problems and/or experiences in his/her own words.

Excellent
Good
Fair
Minimal
Poor
Analysis

Technology offers opportunity(ies) to complete a majority of these tasks: examine ideas, make a judgment, compare and contrast, define terms, contest a claim, and/or analyze an argument.

Excellent
Good
Fair
Minimal
Poor
Evaluation

Technology offers opportunity(ies) to determine whether something is true or false and/or assess the accuracy of a problem/statement from a wide variety of experiences.

Excellent
Good
Fair
Minimal
Poor
Inference

Technology offers opportunity(ies) to seek and gather information, for interactive experiences to draw conclusions from, and form judgments.

Excellent
Good
Fair
Minimal
Poor
Explanation

Technology offers opportunity(ies) to state one's point of view, make an objective, and/or give reasons for an explanation.

Excellent
Good
Fair
Minimal
Poor
Self-Regulation

Technology offers opportunity(ies) to reflect, self-correct, and make an objective and thoughtful meta-cognitive assessment of one's opinions and thoughts.

Excellent
Good
Fair
Minimal
Poor



Keywords:
  • educational software, instructional design, critical thinking, technology, technological usability, SuccessMaker

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