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iRubric: Primitive City rubric

iRubric: Primitive City rubric

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Primitive City 
Students will build a Primitive City using primitive objects and basic interface tools such as; Edit, Rotate and Reposition.
Rubric Code: K9958A
Draft
Public Rubric
Subject: Arts and Design  
Type: Assessment  
Grade Levels: 9-12, Undergraduate

Powered by iRubric Primitive City
Students will build a Primitive City using primitive objects and basic interface tools such as; Edit, Rotate and Reposition.
  1 No Exposure

(No exposure.)

1 pts

2 Novice

(Information was covered in class, but student cannot demonstrate skill or knowledge without significant supervision)

2 pts

3 Proficient

(Student regularly demonstrates the knowledge or skill)

3 pts

4 Mastery

(Student demonstrates successful completion of this skill numerous times without supervision.)

4 pts

Program Competency
pts

Understand the methods and dynamics involved in 3D environments in order to create realistic 3D worlds.

1 No Exposure
2 Novice
3 Proficient
4 Mastery
Knowledge, Content and Skills
(what a student needs to know and be able to do and upon which they will be assessed)
19
pts

Demonstrate creating 3D objects from simple
primitives, the use of textures and their properties
as applied to a 3D surface, Boolean operations and
transformations (scaling and rotation) of 3D
objects.

1 No Exposure
2 Novice
3 Proficient
4 Mastery
20
pts

Demonstrate the ability to complete the following in a 3D space: place, import & transform
3D objects, manipulation of camera properties and positioning.

1 No Exposure
2 Novice
3 Proficient
4 Mastery
22
1 pts

Demonstrate the ability to render a scene to
desired output.

1 No Exposure
2 Novice
3 Proficient
4 Mastery
44
1 pts

Ability to Work with Others: Demonstrate and
apply the necessary skills in order to work
effectively with others.

1 No Exposure
2 Novice
3 Proficient
4 Mastery
Enter Title
1 pts

1 No Exposure
2 Novice
3 Proficient
4 Mastery
Enter Title
1 pts

1 No Exposure
2 Novice
3 Proficient
4 Mastery
Enter Title
1 pts

1 No Exposure
2 Novice
3 Proficient
4 Mastery
Enter Title
1 pts

1 No Exposure
2 Novice
3 Proficient
4 Mastery
National Arts Standards
Enter Title
1 pts

1 No Exposure
2 Novice
3 Proficient
4 Mastery
Primitive City Assignment Content
Create tools specified were used.
1 pts

Students will use the following Create tools:
• Sphere
• Torus
• Cylinder
• Cube
• Cone
• Pyramid
• Ground Plane or Water Plane
• Cloud Plane

1 No Exposure

None of the Create tools were used.
2 Novice

Some primitive og
3 Proficient
4 Mastery



Keywords:
  • Bryce, 3D, Animation, Primitive Objects, Geometry, Edit, XYZ, Cartesian Coordinates


Types:





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