(No exposure.)
1 pts
(Information was covered in class, but student cannot demonstrate skill or knowledge without significant supervision)
2 pts
(Student regularly demonstrates the knowledge or skill)
3 pts
(Student demonstrates successful completion of this skill numerous times without supervision.)
4 pts
Understand the methods and dynamics involved in 3D environments in order to create realistic 3D worlds.
Demonstrate creating 3D objects from simple primitives, the use of textures and their properties as applied to a 3D surface, Boolean operations and transformations (scaling and rotation) of 3D objects.
Demonstrate the ability to complete the following in a 3D space: place, import & transform 3D objects, manipulation of camera properties and positioning.
Demonstrate the ability to render a scene to desired output.
Ability to Work with Others: Demonstrate and apply the necessary skills in order to work effectively with others.
Students will use the following Create tools: • Sphere • Torus • Cylinder • Cube • Cone • Pyramid • Ground Plane or Water Plane • Cloud Plane