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ATL
Approach to learning
Rubric Code:
AX6AW8A
By
guptan
Ready to use
Public Rubric
Subject:
Arts and Design
Type:
Assessment
Grade Levels:
6-8
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ATL
Exemplifies
(N/A)
Meet
(N/A)
Approach
(N/A)
Does not Meet
(N/A)
Collaboration & Social skills
Exemplifies
In addition to skills in the Meets Standard column
- Acknowledges & respects others
- Recognizes & uses special talents of team
- Develops ideas & creates products with involvement of all team members
- Encourages team to critique & revise
Meet
Helps the team solve problems & manage conflicts
- Makes discussions effective
- Gives useful feedback to others so they can improve their work
- Demonstrates appropriate vocabulary & behavior
- Acknowledges & respects other ideas & disagrees diplomatically
Approach
- Cooperates with the team but may not actively help solve problems
- Sometimes expresses ideas clearly, asks questions, & elaborates in discussions
- Gives feedback to others, but it may not always be useful
- Demonstrates appropriate vocabulary & behavior
Does not Meet
A student whose work does not yet match the descriptors in the Approaches Standard column.
Manages Complexity:
Exemplifies
In addition to skills in the Meets Standard column
- Thinks about problems from multiple perspectives & understands they can be solved using different strategies
Meet
Divides project work reasonably among the team
- Sets a schedule & tracks progress toward goals & deadlines
-Assigns roles based on team members’ strengths
- Uses time & meetings efficiently
- Keeps materials, drafts, notes organized
Approach
- Sets a schedule for doing tasks but does not follow it closely
- Assigns roles but does not follow them
- Usually uses time & runs meetings well, but may occasionally waste time
- Is not always organized
Does not Meet
A student whose work does not yet match the descriptors in the Approaches Standard column.
Creativity & Innovation:
Exemplifies
In addition to skills in the Meets Standard column
- Product is well-crafted, striking, contains interesting ideas which combine effectively to achieve the purpose
- Includes elements that are especially fun, lively, engaging, or powerful to the particular audience
Meet
- Uses idea-generating techniques such as brainstorms and charts
- Evaluates the quality of ideas
- Asks new questions & uses different ideas to elaborate & improve
- Uses ingenuity & imagination
- Seeks out & uses feedback & critique
- Combines different elements effectively
Approach
- Has some interesting ideas, but they are not always shown in the product
- Not yet a useful or creative whole product
- Has some elements that may not fit together very well
- Develops some originality
- Evaluates ideas, but not thoroughly, before selecting one
- Shows a little imagination
- Considers & may use some feedback but does not seek it out
Does not Meet
A student whose work does not yet match the descriptors in the Approaches Standard column.
Critical Thinking
Exemplifies
In addition to skills in the Meets Standard column Engage a wider set of investigative method to discover ideas. Revise thought. Visual communication and facts. How part of whole interact.
Meet
-Think about problems from multiple perspectives and understand they can be solved using different strategies.
-Observe and analyze how parts of a whole interact to produce overall outcomes in complex systems.
-Analyze their own and others’ thought processes; thinking about how one thinks and how one learns
Approach
-Think about problem from one perspective and solve using strategies.
-Follow fix procedure and thinking to solve problem.
Does not Meet
A student whose work does not yet match the descriptors in the Approaches Standard column.
Subjects:
Arts and Design
Types:
Assessment
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